Native in-game advertising platform
for game publishers

An intelligent machine-learning algorithm that unlocks additional revenue with zero impact on player retention

Increase game revenue withoutcompromising player experience

By rendering ads as native in-game assets, Gadsme avoids overlays, forced interruptions, and retention-impacting formats

  • Ads rendered directly inside the game environment (no overlays or pop-ups)

  • Gameplay-first placements with no forced interruptions

  • Monetization designed to preserve session flow and player retention

  • Publishers typically achieve 8% - 20% ARPDAU uplift without impacting any other monetization setup or player experience

Developer-first SDK builtfor game performance

Lightweight, performance-optimized SDK

Designed to integrate seamlessly into live games without impacting frame rate, stability, or player experience

  • Our lightweight SDK is fully compatible with all game engines, including Unity, Unreal and all C++ proprietary engines

  • Minimal measurable impact on FPS, CPU, memory usage, and ANR rate, ensuring stable gameplay performance

  • Simple and fast integration, powered by detailed documentation and premium human support

  • Consistent and recurrent revenues from both programmatic and direct

The SDK is built to respect technical constraints and production workflows

High-Yield in-gamemonetisation

Native in-game placements

Ad placements are rendered as native elements of the game world, following lighting, perspective, and environment constraints

Retention-first monetisation

Ads remain contextual and non-intrusive, preserving session length and engagement while supporting long-term player LTV

High-yield global demand

Access premium global advertisers and programmatic demand to drive stronger CPMs and stable fill rates across markets

Full control over yourin-game inventory

Publishers keep full control over how and where ads appear

Ad channels

Gadsme offers configurable ad channels that control how and where ads appear in-game. Publishers can manage placement context, frequency, and behaviour to ensure ads fit naturally within gameplay

Clickable in-game interactions

The framework supports clickable interactions directly inside the game. These create additional engagement and monetisation opportunities while staying seamlessly integrated with the player experience

Ad Content Pooling

Gadsme intelligently pools multiple demand sources and ad formats, selecting the best content in real time. This improves fill rates and monetisation efficiency while reducing operational complexity

Overall, the framework is built to balance strong monetisation performance with game design and player experience

  • Waterfall and price floor management

  • Deal-ID activation

  • Brand and category blocklists

  • Frequency and placement control

  • Cross-promotion support

  • Ads are all GDPR, LDPR, CCPA, and COPPA compliant

Every placement is aligned with your game’s design and monetisation strategy

In-depth renderingand performance analytics

Gain visibility into how ads are actually rendered and experienced in-game

  • Placement-level performance insights

  • Viewability and exposure metrics tied to gameplay

  • Optimisation based on real player interaction

Data designed for monetisation, not vanity metrics

Trusted byleading game studios

From direct exclusive partnerships across AAA titles to popular mobile games, Gadsme enables scalable campaigns within premium gaming environments worldwide. Global brands activate through a verified and brand-safe inventory ecosystem

  • Gameloft
  • Illusion Labs
  • Ketchapp
  • Konami
  • Miniclip
  • Onesoft
  • Outfit7
  • SEGA
  • Tapnation
  • Ubisoft
  • Voodoo
  • Zynga
  • Sport Interactive
  • Ysocorp
  • Gameloft
  • Illusion Labs
  • Ketchapp
  • Konami
  • Miniclip
  • Onesoft
  • Outfit7
  • SEGA
  • Tapnation
  • Ubisoft
  • Voodoo
  • Zynga
  • Sport Interactive
  • Ysocorp

Contact Gadsme

Looking to monetise your game with immersive in-game advertising?